Johannes 'johno' Norneby's
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I joined WaVR Tech AB in late 2016 to work on the latest wave of Virtual Reality technology. I wrote the foundation for a completely bespoke C/C++/OpenGL codebase targeting Android, OpenVR, and Windows desktop, and that stuff powers AVEM33 and AVEM888. I also continued work at nornware AB on development of Space Beast Terror Fright.